I'm playing with the scripts to change the game to what I want it to look like. I've changed many aspects from the original ones, here some of the scripts that I've created or modified.
Faces Script
Showing the faces of your characters in the game menu insted of the character sprite.
Add thoses line in Window_Base just before def draw_actor_graphic(actor, x, y)That all !
def draw_actor_face(actor, x, y)bitmap = RPG::Cache.picture(actor.id.to_s)end
fw = bitmap.width
fh = bitmap.height
src_rect = Rect.new(0, 0, fw, fh)
self.contents.blt(x - fw /2, y - fh /1.2, bitmap, src_rect)And in Window_MenuStatue replace the line
draw_actor_graphic(actor, x - 40, y + 80)
with
draw_actor_face(actor, x - 40, y + 80)
All you need to do now is make sure that you have imported each file in the picture folder.
If the character ID is "001" then the name of the file would be "1.png" the extension don't matter. Like this you don't have to code each character face script, you just have to make sure that the face(s) images are in the picture folder and have the same ID that the character. Before I was using the character name but it would stop working if you changed the hero name.
You can use it in the Statue screen the same way.